Even seasons last a fraction of the time they do in Stardew. Characters repeat the same lines of dialogue every single day. An archelogy site lets you dig up objects, but there are few other minigames to occupy your time on rainy days. You are given two fields to work with at first, with a third unlocking later in the game. Compared to Stardew’s customisable fields, inventive festivals, randomised dungeon and expansive world map, A Wonderful Life feels severely limited. It wasn’t until I started playing A Wonderful Life that I realised just how rich and generous Stardew Valley truly is. You see, I have been spoiled by modern farming sims. Sure, there's the elderly couple and the café owners, but then there's the eccentric scientist, the modern art creator, and the firework-making twins that live in a wooden water tower. After only ten hours with the game, I don’t feel entirely equipped to offer you my full verdict, but I will say that so far it’s been a refreshing experience that has taught me the joy of living deliberately.Įven by farming sim standards, the residents of A Wonderful Life are a weird bunch. Until now, that is, thanks to Story Of Seasons: A Wonderful Life, a full remake that launches on June 27th. The result is a peculiar game that has never quite been replicated. As the years go by your farmer’s hair turns grey, your bond with your partner deepens and you watch as your child transform from a curious toddler to a full-blown adult, complete with their own personality and life decisions based on the way you’ve raised them. At various points the game would jump forward by a few years, ageing both yourself and all other residents of the Forgotten Valley in which it takes place. Harvest Moon stuff.īut! The magic of A Wonderful Life lies in the introduction of time skips. There were folks for you to marry, festivals for you to attend, and little tree goblins that served an ethereal goddess that lived in the woods. Structurally this was the same as any other game in the series, tasking you with cultivating crops and tending to livestock. It’s hard to describe what made Harvest Moon: A Wonderful Life so compelling. “You wouldn’t understand”.Īlthough I had spent a lot of time with Marvelous’ PS1 farming sim, it was its GameCube iteration that consumed me completely. “It’s a game we’re both playing called Harvest Moon” I scoffed in his direction. My poor father interrupted us, turning in his seat to ask what the hell we were talking about. And the order in which we were planting crops to ensure the greatest yield. But as he pulled away, he caught a snippet of our conversation that was so unusual it's the reason this seemingly normal car ride has cemented itself as a core memory. I had grumpily asked if he could pick me and a friend up from a local park one afternoon, and he remembers us bundling into the back of his car all smelly and sweaty and terrible as teenagers so often are. My Dad likes to tell this story from when I was a teenager.
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